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Star Trek Online

 
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Lucifer_666
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PostPosted: Sat Aug 29, 2009 8:30 pm    Post subject: Star Trek Online Reply with quote

Star Trek Online, commonly referred to as STO, is the title of a massively multiplayer online role-playing game (MMORPG) being developed by Cryptic Studios based on the popular Star Trek series created by Gene Roddenberry. The game is set in the 25th century, 30 years after the events of Star Trek: Nemesis. After its completion, Star Trek Online will become the first massively multiplayer online role-playing game within the Star Trek franchise.


According to the official website, each player will be captain of his or her own ship, with explicit mention of a "Federation Captain" and a "Klingon Warrior" as possibilities. It also stated that players will be able to beam down onto the surfaces of different planets "for face-to-face confrontations". Exploration of the inside of starships is also implied.

The first announcement of the game structure took place at a media event in Las Vegas in August 2008. It was announced that players could play as a Starfleet or Klingon officer, or can create entirely new races. Adventures will be possible in space, on planets, or aboard ships.
Every player will be captain of their own individual ship; in keeping with naval tradition, anyone who commands a ship, regardless of his or her 'actual' rank, is considered a 'captain'. Their ships will have a number of crewmen who will all be NPCs.

According to an interview by Gamespot with Cryptic Studios' executive producer Craig Zinkievich, there will be references to several famous storylines, ships, and characters from various Star Trek shows. Players will be able to explore uncharted star systems, and might find content which opens up new resources and technologies. Players may find races with various special abilities who can be recruited to the players' crew.

The game will feature two very different combat systems. Away-team missions will feature fast paced "run and gun" combat. Space combat will stress the long-term tactical aspect of combat between capital ships, in concert with the Star Trek storyline, and will entail positioning, shifting power from weapons to shields, and finding various weaknesses.

There might be a Galactic Economy, which would be based on trade, and might fluctuate like a stock market. It will be possible for players to pool resources to form fleets or guilds. Fleets will be able to build space stations, mining platforms, satellites, shipyards, and more. Quests will be issued from Central Command, and players can join together on the ground. Gameplay will be fully co-operative, and dynamic events will be one part of the game. A "system of infinite exploration" will enable players to find and explore random, uncharted planets.

There will be a variety of ship classes which can be used by all players. Playable ship classes will not be restricted based on a player's specialty.









It will be released for the pc but they are talking about releasing it for consoles too...hopefully they do cause it sounds really cool    



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